Game Dev Tycoon Wiki
Advertisement
Consoledev

Once you have a Hardware Lab as well as the Hardware R&D research, you can design your own console. A console can cost upwards of $100 Million to develop, with support running between $30K to $3M a month. You can choose the console's look (between a few options with recolors), its name, its quality assurance budget, and the technology that goes into it. Graphics, Engine, some Gameplay (any accessories and Achievements), and Sound are the technologies that affect your console. If you have not researched a technology, you cannot put it into your console. It takes up to 4000 hardware points to build a console. Once your console is released, you will need to repair any broken consoles, or your fans will stop buying and using it. The Hardware Lab will do this, if it has a high enough budget. There is no development fee for the console.

When developing a custom console, it is important to note that the Quality Assurance Budget slider when creating your console is relative to the quality. The lower the slider, the more repairs will be sent in by customers, and so long term profit may suffer.

You will consistently receive income from the console until a new console is released. Then your previous console will be taken off the market.

Developing a custom console can be very expensive, starting from $11 Million and reaching slightly over $150 Million. The cost for the production of the console is dependent on the amount of quality assurance put into (full quality assurance will cost $30 Million, but will reduce the broken consoles in backlog), as well as the number of compatible features installed. With all features and full quality assurance, the console will cost $154 Million to produce.

To get the most amount of money off your console, research grid and make games of your top 3 biggest audiences i.e #1 RPG #2 Action #3 Simulation.

Income[]

A custom console gains income based on its marketshare and your fan base, as well as the features your console consists of and its quality assurance budget.  Making games specifically for your custom console can result in its sales and marketshare rising, meaning more money for you.  The sales of your console, however, will progressively result in less money as time goes on (possibly because everyone either has lost interest in it or that everyone has one) .


Features[]

All features available to put in your Custom Console are based on your researched technologies.

Graphics
Tech Cost
2D Graphics V2 5M
2D Graphics V3 10M
2D Graphics V4 14M
2D Graphics V5 18M
3D Graphics V1 3M
3D Graphics V2 5M
3D Graphics V3 10M
3D Graphics V4 14M
3D Graphics V5 18M
3D Graphics V6 35M
3D Graphics V7 50M
Advanced Stereoscopic 3D 5M

All graphics versions are mutually exclusive except for Advanced Stereoscopic 3D.

Engine
Tech Cost
Multiplayer 3M
Video playback 5M
Basic physics 5M
Online play 10M
Advanced physics 14M
Save to cloud 3M

Multiplayer and Online play are mutually exclusive.

Gameplay
Tech Cost
Achievements 3M
Visorius Support 14M


Sound
Tech Cost
Stereo sound 5M
Soundtrack 5M
Surround sound 10M

Stereo sound and Surround sound are mutually exclusive.

Console Variations[]

Below are all Custom Console variations to choose from when creating a new console:

Trivia[]

  • The Slim variation of custom console looks like an Xbox 360/Xbox 1.
  • The Block variation of custom console looks like a Nintendo GameCube.
  • The basic and Wii variation of custom consoles' controller looks like an Xbox 360 controller while the Slim variation and the Block variation of custom console's controller looks like a Nintendo 64 Controller as well as the "slim" .
Advertisement