The PC is one of the only two platforms available at the start of the game. It's also the only platform to last the entire game, and remains the cheapest to develop for throughout. Although its early popularity decreases for a few years with the arrival of consoles, the PC has no licensing costs and maintains a fair marketshare for the entire game.
Unlike other platforms, the strength of the PC lies in it being non-proprietary and having an open architecture. Any company can develop components for the PC and any company can assemble and sell PCs. There are no licensing fees or royalties for either hardware manufacturers or for software developers. As a result, new technology is easily added without having to release a new platform (although to a far lesser extent in the case of laptops). When one component manufacturer goes under, others are there to continue on. This explains the low development cost and lifespan of the platform in the game.
- The first PC seems to be a IBM-Style computer which were very common during the late 70s to the late 80s.